GDC & Greenlight

Hey everyone! Let’s get right to the exciting news: Rogue Process was Greenlit last week! At the end of our first week on the site, halfway through our GDC trip, we got the notification from Valve that we’d be accepted onto Steam. Thanks to everyone who voted for us, tweeted about the game, or just gave us some support. It’s a huge relief to have that process over and done with.

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Rogue Process @ GDC Indie Megabooth!

Here’s some exciting news I’ve been itching to tell you about: Rogue Process has been selected for the Indie Megabooth at GDCThe game will be playable all week at the Megabooth stand, and I’ll be at GDC working on the latest build of the game, talking to people about our plans and giving away cool things. We’re featured along with an incredible selection of games, including Cosmic Express, Monster Prom, Perception and lots of others. I’m so excited and proud to be there, and I really hope everyone enjoys playing the game.

If you’ll be at GDC and you’d like to talk about the game, let me know on Twitter or email me: cutgarnet -at- gmail.com! If you can’t make it to GDC, don’t worry – I’ll be posting updates about the game and the show, and plans for beyond GDC, over the coming weeks. In the meantime, check out this teaser trailer we made for the Megabooth below, and head on over to the Megabooth site for more pics and info!